In this project, Unity's Physics Engine is used to create a Rube Goldberg machine that emulates a race between two marbles. The inspiration for this project came from popular videos that feature two marbles on a treadmill with obstacles that are in the way to determine which marble ultimately wins. To develop this game, 3D objects, textures, rigid bodies, physics materials, colliders, and other properties were used. The game features a ball that hits dominos to trigger a catapult that leads to other dominos, which split into two paths (one for each "player"). The marbles then go down two paths of obstacles and finally reach the finish line.

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